Tutorials for Digital Artists











We want to take this opportunity to wish each and every one of you the best of times, Happy New Year

http://www.cgarena.com/archives/news/download_calendar2009.html



{December 29, 2008}   Dynamics in Maya: Part 5

In this final part learn how to create wrecking ball, catapult, cannon and water drop inside maya dynamics

http://www.cgarena.com/freestuff/tutorials/maya/cginstructor/dynamics/index5.html



{December 29, 2008}   Making of the joker

Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger

http://www.cgarena.com/freestuff/tutorials/maya/joker/index.html



{December 23, 2008}   Making of Lexus on the Road

In this making artist will explain the camera match in 3ds max, adding car in the scene and used HDRI for lighting

http://www.cgarena.com/freestuff/tutorials/max/lexus/index.html



{December 20, 2008}   Production Focus: Max Payne

Toronto-based Spin VFX knew from the outset that Max Payne would be a complex project

http://www.cgarena.com/archives/news/payne_vfx.html



{December 19, 2008}   Understanding Strokes and Alphas

In these videos you will learn how to use strokes and alphas inside ZBrush to create things like zipper, horns

http://www.cgarena.com/freestuff/tutorials/zbrush/pixozbrush/strokes_alphas.html



{December 16, 2008}   Making of Never Again

Steps and creation process used in the image is shared by the artist. 3ds max and vray mainly used in this image

http://www.cgarena.com/freestuff/tutorials/max/neveragain/index.html



{December 12, 2008}  

Frantic Films VFX, Post Logic Studios and Prime Focus London, completed VFX and DI for film The Maiden Heist

http://www.cgarena.com/archives/news/maiden_heist.html



{December 12, 2008}   Making of Captain Bonecrusher

Future mercenary which belongs to a group of warriors where people have assimilated the cyborg technology

http://www.cgarena.com/freestuff/tutorials/max/bonecrusher/index.html



In this sixth part of the series Wayne Robson will explain you about the new features of Texture Painting in Mudbox

http://www.cgarena.com/freestuff/tutorials/mudbox/mudbox2009/index6.html



Everyone said, there is No Free Lunch in this world but CGArena PDF magazine is available for free with quality content

http://www.cgarena.com/freestuff/ezine/dec2008.html



{December 8, 2008}   Interview with Richard Rosenman

34 years old artist from toronto which have more than 12 years of industry experience and creating wonderful commercials

http://www.cgarena.com/archives/interviews/richard/interview.html



{December 5, 2008}   Zabeel Investment Commercial VFX

It’s crucial to stay on top of the best tools and techniques available and it was clear Krakatoa was the most logical solution

http://www.cgarena.com/archives/news/krakatoa.html



{December 5, 2008}   Maya Dynamics Videos: Part 3

In this new part learn how to use Rigid Attributes, Normals, Stand In and Collision Layers

http://www.cgarena.com/freestuff/tutorials/maya/cginstructor/dynamics/index3.html



{December 3, 2008}   Project shell – Ferrari

Art Director wanted to tell the story of the Shell-Ferrari’s 60 years of partnership showing the important cars for both

http://www.cgarena.com/freestuff/tutorials/max/shellferrari/index.html



et cetera