Making of Black Bashi - Bazouk

March 28, 2008 at 9:47 am (Uncategorized) (, , , , )

Learn how artist painted a Master Copy of Gerome Jean Leons Black Bashi-Bazouk in Photoshop

http://www.cgarena.com/freestuff/tutorials/photoshop/blackbashi/index.html

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N-sided Quidam 2 Review

March 26, 2008 at 10:12 pm (Uncategorized) (, , , )

Read the review of the new version of Quidam which have some new exciting advanced features

Link: http://www.cgarena.com/archives/reviews/quidam/review_v2.html

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Making of the Corridor

March 25, 2008 at 5:50 pm (Uncategorized) (, , )

Spectacular sc-fi scene with architecture modeled in lightwave with simple organic shapes

http://www.cgarena.com/freestuff/tutorials/misc/corridor/index.html

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Fixing Reference Images

March 24, 2008 at 9:04 pm (Uncategorized) (, , )

Learn how to fix your reference images in Photoshop and then bring them into Maya to start modeling

http://www.cgarena.com/freestuff/tutorials/photoshop/setting_referenceImages/references.html

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Video Tutorial: Female Face Modeling

March 20, 2008 at 10:37 am (Uncategorized) (, , , , , , )

This female face modeling tutorial in 3ds max created by Giorgio with the help of Julia Goncharenko and this 1 hour 9 minutes video covers all small details which people get crazy trying to and search how they figures out. You can’t get a better than this free video tutorial for female face modeling.

http://www.cgarena.com/freestuff/tutorials/max/femaleface/facemodel.html

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Create Realistic Head in XSI

March 18, 2008 at 9:48 am (Uncategorized) (, , , )

In this tutorial by Steve Jubinville learn how to create a realistic head using ZBrush and Softimage XSI

http://www.cgarena.com/freestuff/tutorials/xsi/realistichead/index.html

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Video Tutorial: Interior Lighting by using Mental Ray

March 14, 2008 at 7:31 am (Uncategorized) (, , , )

This tutorial will explain you how to use Sunlight, Skylight in the daylight interior scene and later color correction

http://www.cgarena.com/freestuff/tutorials/max/interiorlighting_video/index.html

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Create a Ocean in 3ds max using Mental Ray

March 14, 2008 at 7:29 am (Uncategorized) (, , )

This tutorial just give you an idea how you can create an ocean with few simple steps

http://www.cgarena.com/freestuff/tutorials/max/ocean/index.html

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Making of Korean Actress Song Hye Kyo in 2D

March 13, 2008 at 10:26 am (Uncategorized) (, , , , )

May be you have read the making of Song hye kyo in 3d before exclusively on cgarena, but now read in 2d created in photoshop

http://www.cgarena.com/freestuff/tutorials/photoshop/songhyekyo/index.html

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Making of the Death of a Bird

March 11, 2008 at 9:03 am (Uncategorized) (, , , , )

The scene was modeled in Autodesk 3ds max 9; the whole idea was to model a bird cage as a part of modeling practice.

http://www.cgarena.com/freestuff/tutorials/max/birddeath/index.html

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Glowing Material with Mental Ray

March 7, 2008 at 2:04 pm (Uncategorized) (, , , , )

Glowing materials are very useful to create light effects. For example a neon-light effect. This kind of material is a light-emitting material.

http://www.cgarena.com/freestuff/tutorials/max/glowingmaterial/index.html

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Training DVD Review: Old Damaged Pillar

March 6, 2008 at 6:49 pm (Uncategorized) (, , , )

If you are an intermediate/advanced user and like to learn next gen art then we recommend this training DVD

http://www.cgarena.com/archives/reviews/eat3d_damaged.html

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Making of Eternal Flame in XSI

March 6, 2008 at 6:47 pm (Uncategorized) (, , , )

Everything modeled using traditional polygon modeling in Softimage XSI and this is a new step towards learning

http://www.cgarena.com/freestuff/tutorials/xsi/eternalFlame/index.html

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Developing a Scripted utility in max

March 3, 2008 at 9:20 pm (Uncategorized) (, , , )

This tutorial will guide you to develop a scripted utility in 3ds max 9, basic knowledge of maxscript required

http://www.cgarena.com/freestuff/tutorials/max/scriptutility/index.html

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HDRI in Lightwave

March 3, 2008 at 9:14 pm (Uncategorized) (, , , )

This tutorial attempts to cover every aspect of HDR rendering and other concepts which work in any 3d software

http://www.cgarena.com/freestuff/tutorials/misc/hdri_lightwave/index.html

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